The good things they do include assisting in the arena on new arrival days, driving whatever monsters they can out of the city, and being involved in things like the fire a few months ago as well as the Null invasion.
The bad things are a tendency to presume they have more knowledge or experience than others here do, making questionable decisions about how to deal with murderers, and either not noticing or not caring that one of their former leaders was working with a mass murderer and liked to resort to violence when challenged.
[He's... Trying to be objective but may not be entirely succeeding.]
yeah, cool. everyone else does that shit too and it's not like we get a fucking superiority complex about it. rome's the only person on the guard i've met that i actually like.
I've only met Rome once, although he seemed nice enough. There are a few people I like as individuals who are a part of the guard, but I'm not a huge fan of the organization itself. I'm sure that's a surprise.
I always forget sarcasm doesn't come across through text well.
But yes, I actually considered joining at first, before I had more than one conversation with Maketh.
It's also kind of telling that most of the members of the guard are military or knight-types.
[As far as what kind of people this sort of organization attracts. Not that those categories are bad, just that it gives the guard a very distinctive tone.]
One of the incidents I know of involves individuals still in the city and so I can't give too many details on it, but the guard decided to enforce a penalty for murder. It was harmless enough, since it was just community service, but the fact that they gave themselves the authority to do such a thing is concerning, especially since they claim not to be a law enforcement organization.
The other issue is more of a public one; there was a person here called Sato who was somewhat immortal, and he caused chaos to entertain himself. Part of that involved attacking the guard, at one point, and since he's immortal it was understandably difficult for the guard to figure out how to handle him. But the methods that Maketh kept advocating for were all particularly disturbing, from explosives to lobotomies.
I was actually asked by the guard to analyze Sato's behavior and come up with a better way of dealing with him, which I did, and met with Maketh, Henry, and Nick to discuss it. But Maketh and I had a disagreement a few days earlier, and so she wasn't interested in hearing the plan, and of course Henry sided with her. Nick was more neutral, but it was clear the whole thing wasn't going anywhere, so I gave up talking to them and just planned to take care of things myself; before I could, though, Sato himself basically did what I was planning to do and it worked perfectly.
Ask the gods for a video game system. He was obsessed with games, and distracting him seemed like a very easy fix, but apparently it wasn't an appealing one.
Turns out he'd already requested arcade cabinets or otherwise acquired them in some way, and as far as I know after he got those there wasn't another issue with him in the time he was here.
Well, Maketh was; Henry and Nick were less interested in that idea. But essentially, yes.
The argument she and I had before discussing this plan was about this issue also; Sato had killed a guard member who was spying on him and announced it on the network, so she wanted to go running off to carry out one of her and Hux's plans to deal with him, and I tried to intervene. After she decided to resort to throwing knives it became necessary to involve Henry, and he was able to talk her out of doing anything.
I have no idea, but she was well-established as a leader of the guard before I arrived. I find it difficult to believe she wasn't acting questionably at any point before then, so either no one noticed or no one cared, which is why I'm not entirely confident in the rest of the guard even with her gone.
I don't know of anyone specifically who's a problem, and in fact a lot of them are fine as individuals. You just might want to be cautious of dealing with them as a group until we have more of a chance to see how they work, now that it's Henry and Nick in charge.
[He thinks they'll do a lot better, but he's still cautious. Although he doubts either will come up with an condone some horrific plan, he still can't shake the concern about nothing having been done about Maketh earlier.]
I can't really do anything about him other than what I did last time, which was find out whatever I could through talking to him. Mostly I just wanted you to know to be careful, because not only would he kill someone for a weapon, he's also the kind of person who might shoot you for insulting him if he's in the wrong mood. So not only don't listen to anything he says, but be on guard if you're ever around him in person.
[He really means it; it's nice to have backup on this whole thing, that not only believes him but isn't telling him to just stay out of it. He can't just ignore this kind of threat to the people here, even if he hopes this particular iteration of Hux will decide to lay low.
And speaking of threats, while they're judging people in Hadriel--]
So how are you feeling about the entire Delight issue?
fuck i don't know. technically she got me killed but like tucker said, exiling her feels like we're just handing her over to the null, and we don't know what the fuck they'll use her for. and executing her is just i don't know it feels wrong. and what's the point anyway? i don't think she's going to try to escape and it's not going to fix shit.
If it helps, that's the same way I feel about it. Exiling her might only make things worse for either her or us, and killing her seems more motivated by a desire for revenge than anything else, even if anger and hurt toward her is understandable.
And, although it's not an excuse for her behavior, people can do terrible things when they're trying to survive.
[And Lance has been thinking a lot about this whole situation, including a point that he realized is a part of why the option of execution seemed so wrong, besides the obvious reasons.]
It also concerns me that the other gods refuse to send us home specifically because they need us here to serve as energy sources in order to survive an attack by the Null, and that reason is used to justify the things they do to us, including causing our deaths. Delight's motive was the same--surviving the Null--but because she acted against the other gods, they're willing to kill her for the same thing they've been doing to us. I'm not sure that's a precedent it would be wise to allow.
the gods don't give a shit about us. we're just batteries, right? unless delight was lying, she's the only one who actually tried to get us home. back home there are some elves that don't really think of races with shorter lifespans as people, i guess. it's probably the same with the gods.
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what does the guard even do, anyway?
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The bad things are a tendency to presume they have more knowledge or experience than others here do, making questionable decisions about how to deal with murderers, and either not noticing or not caring that one of their former leaders was working with a mass murderer and liked to resort to violence when challenged.
[He's... Trying to be objective but may not be entirely succeeding.]
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everyone else does that shit too and it's not like we get a fucking superiority complex about it.
rome's the only person on the guard i've met that i actually like.
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I've only met Rome once, although he seemed nice enough. There are a few people I like as individuals who are a part of the guard, but I'm not a huge fan of the organization itself. I'm sure that's a surprise.
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i mean, not really if they're pulling all that shit.
i bet you'd love them if they weren't assholes about it.
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But yes, I actually considered joining at first, before I had more than one conversation with Maketh.
It's also kind of telling that most of the members of the guard are military or knight-types.
[As far as what kind of people this sort of organization attracts. Not that those categories are bad, just that it gives the guard a very distinctive tone.]
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[Admittedly she's dating a soldier, but she knows what he means.]
you said they didn't handle murderers well?
what happened?
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The other issue is more of a public one; there was a person here called Sato who was somewhat immortal, and he caused chaos to entertain himself. Part of that involved attacking the guard, at one point, and since he's immortal it was understandably difficult for the guard to figure out how to handle him. But the methods that Maketh kept advocating for were all particularly disturbing, from explosives to lobotomies.
I was actually asked by the guard to analyze Sato's behavior and come up with a better way of dealing with him, which I did, and met with Maketh, Henry, and Nick to discuss it. But Maketh and I had a disagreement a few days earlier, and so she wasn't interested in hearing the plan, and of course Henry sided with her. Nick was more neutral, but it was clear the whole thing wasn't going anywhere, so I gave up talking to them and just planned to take care of things myself; before I could, though, Sato himself basically did what I was planning to do and it worked perfectly.
[JUST SAYING.]
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Turns out he'd already requested arcade cabinets or otherwise acquired them in some way, and as far as I know after he got those there wasn't another issue with him in the time he was here.
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and they were going to lobotomize him?
what the fuck
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The argument she and I had before discussing this plan was about this issue also; Sato had killed a guard member who was spying on him and announced it on the network, so she wanted to go running off to carry out one of her and Hux's plans to deal with him, and I tried to intervene. After she decided to resort to throwing knives it became necessary to involve Henry, and he was able to talk her out of doing anything.
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[He's still pretty mad about it honestly.]
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why did they let her be in charge anyway?
that's crazy.
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[He thinks they'll do a lot better, but he's still cautious. Although he doubts either will come up with an condone some horrific plan, he still can't shake the concern about nothing having been done about Maketh earlier.]
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so what about hux? do you want to do something about him?
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[He really means it; it's nice to have backup on this whole thing, that not only believes him but isn't telling him to just stay out of it. He can't just ignore this kind of threat to the people here, even if he hopes this particular iteration of Hux will decide to lay low.
And speaking of threats, while they're judging people in Hadriel--]
So how are you feeling about the entire Delight issue?
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technically she got me killed
but like tucker said, exiling her feels like we're just handing her over to the null, and we don't know what the fuck they'll use her for.
and executing her is just
i don't know
it feels wrong.
and what's the point anyway? i don't think she's going to try to escape and it's not going to fix shit.
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And, although it's not an excuse for her behavior, people can do terrible things when they're trying to survive.
[And Lance has been thinking a lot about this whole situation, including a point that he realized is a part of why the option of execution seemed so wrong, besides the obvious reasons.]
It also concerns me that the other gods refuse to send us home specifically because they need us here to serve as energy sources in order to survive an attack by the Null, and that reason is used to justify the things they do to us, including causing our deaths. Delight's motive was the same--surviving the Null--but because she acted against the other gods, they're willing to kill her for the same thing they've been doing to us. I'm not sure that's a precedent it would be wise to allow.
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unless delight was lying, she's the only one who actually tried to get us home.
back home there are some elves that don't really think of races with shorter lifespans as
people, i guess.
it's probably the same with the gods.
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wtf is this conversation who raised them
they really should be supervised
HONESTLY
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